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57 学生

简述

您将学到什么?

  • 从头开始创建一个完整的游戏 打造60种不同的游戏 构建和设计游戏机制 在Photoshop中创建游戏美术 向公众实现您的游戏

要求

  • 付费版本的构造2 Adobe Photoshop PC (不是Mac)
  • NFT Certificate
  • 99 课
  • 初级
  • English
  • 4.6 评分
  • +100 XP

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教学大纲

Course consist of total 7点 19分 of content, in total.

2: 做一个简单有趣的游戏,避免掉块 部分
57:37
Starting the project
02:07
Starting the project (part 2)
06:13
Adding in the players
05:06
Adding in the player controls
05:09
Adding in the spike logic
05:21
Adding in the score
04:47
介绍
07:23
启动项目
05:18
启动项目
05:35
添加玩家
09:35
添加播放器控件
01:03
3: 建立一个收集游戏 部分
49:44
Introduction
00:53
Game Preview
02:21
Starting the game
06:34
Adding the controls
05:45
Spawning the enemies
07:00
Adding in the score and the text
06:40
Making the game over logic work
09:02
Making the art in photoshop
06:52
Finalizing the game
04:00
Conclusion and Challenge
00:37
4: 建立一个简单的圆形射手 部分
38:11
Introduction
00:46
Game Preview
02:11
Starting the game
04:24
Adding in the controls and the basic game logic
05:22
Adding in the enemy logic
05:18
Adding in the enemyLogic
08:02
Adding in the game over logic
05:38
Adding in the home screen logic
05:16
Conclusion and Challenge
01:14
5: 构建一个简单的单色游戏 部分
44:05
Introduction
00:42
Game Preview
02:01
Starting the game
05:03
Adding in simulated stars
05:03
Adding in the player timers
06:02
Adding in the collectable logic
05:31
Adding in the gamestate logic
09:09
Adding in some finesse
02:48
Making the art
04:48
Adding in the art and finalizing the game
02:11
Conclusion and Challenge
00:47
6: 用HD制作简单的移动射击游戏 部分
47:02
Introduction
00:58
Introduction to the game we will be making
02:04
Starting the file and adding the game sprites
05:31
Setting up the player
05:07
Fixing the mouse issue
04:13
Adding in the enemy logic
06:11
Setting up winning and losing conditions
05:13
Making the items in photoshop
04:38
Making the title screen
05:50
Exporting the art
06:10
Conclusion and Challenge
01:07
7: 建立一个避免手机游戏 部分
53:57
Introduction
00:53
Introduction to the game we will be making
02:39
Starting the project
05:05
Setting up the avoid blocks
04:05
Setting up the block spawning timer
04:17
Setting up the game logic
07:15
Fixing the bound to layout issue
03:24
Adding in the rest of the menus
07:04
A simple way of adding color
04:01
Making the Art
10:09
Implementing the art and testing the game
04:04
Conclusion and Challenge
01:01
8: 构建一个简单的收集游戏 部分
48:51
Introduction
00:54
Introduction to the game we will be making
02:09
Starting a project
04:17
Adding in the green block logic
04:08
Adding in timers
05:46
Fixing the spawning problem
04:34
Addin in the score
03:49
Setting up the lose condition
06:06
Adding in particles
04:36
Making the title screen
06:43
Exporting the art
02:52
The importance of housekeeping
02:01
Conclusion and Challenge
00:56
9: 构建一个简单的跌倒游戏 部分
39:06
Introduction
00:44
Introduction to the game we will be making
02:06
Starting a new project
04:04
Adding the controls
05:20
Adding in the bars
04:03
Setting up the lose logic
04:20
Adding in the game logic
05:06
Making the art
07:49
Wrapping up the game
04:39
Conclusion and Challenge
00:55
10: 让物理成为无尽的奔跑者 部分
35:04
Introduction
00:43
Introduction to the game we will be making
02:33
Starting up the game file
04:38
Setting up the game objects
05:15
Adding in the timer and the spawning
04:39
Setting up the game logic
06:05
Adding in the collision to the block
05:43
Setting up a Heads Up Display HUD
05:28

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